![]() It certainly isn’t happening in the case of Gotham Knights, which kicked off this whole ridiculous mini-controversy by launching without any performance modes despite being next-gen exclusive. This is patently not a potato, you can't even mash it. If anything, if the Series S was responsible for reducing the overall complexity of next-gen games compared to what they could achieve were it not a factor, then the big boy machines – it stands to reason – would have plenty of headroom left over for performance boosts. And, look, here’s the thing: it’s a load of rubbish. Quite how the rumour started is a little convoluted, but I’ve explained all in the accompanying video. There’s a pernicious rumour going around that the humble Xbox Series S, the cheapest next-gen console on the market, is somehow causing other, better machines to be compromised with unnecessary framerate caps. ![]() ^Stay tuned for Jim’s video op-ed on how good the Series S really is. ![]()
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